McGinnis Builds page #21
Early Game Get these in order, early. QSR on turret
Early Extras
Mid Game Get these in order until you have enough for lucky shot
And 3 more categories, including:
Mid Extras
Late Game
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Sylphrene
TOP 80%
cheapies extra charge -> healing rite -> basic mag -> extra spirit
spendives prioritize bullet lifesteal and tesla bullets, then get active reload, suppressor, healbane, and resist shredder, after that get things as you need them
And 1 more categories, including:
optionals
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Lane QSR goes on turret, only use turrets to reload your gun!
♥♥♥♥♥♥♥♥♥
And 3 more categories, including:
Mid Game
Late Game
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HEY, DOOFUS! BUY ONE OF THESE INSTEAD OF MAGIC CARPET WHEN IT'S SUGGESTED. Pick between Divine Barrier/Slowing Hex depending on how much you trust/hate your teammates/enemies. Don't forget, RADIUS is only half of the DIAMETER. Double any size increase of your healing for its true value. Remember that Medicinal Specter doesn't stack with itself. Oh, and DON'T BUY MAGIC CARPET. Seriously. ~xoxo, THETA ZERO
FATE 1: I LOVE MY FRIENDS☺
FATE 2: I HATE MY ENEMIES
And 11 more categories, including:
I AM BAD
LANING WITH A BUDDY☺
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Extra Heal Core item, can be skipped though
And 4 more categories, including:
End Game
Optional Cooldown
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ChewieBlue
TOP 37%
Lane turrets aren't as good early beyond just holding a wave, so gun items will carry our lane
Mid Game L>R for the most part, toss up early between cd or lifesteal
And 3 more categories, including:
Mid Game (Optional)
Late Game
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