Smurf
TOP 1%

Lane

Can start 1 or 2, situational & perference.

Early Game

Sell Infuser for Cooldown or Duration slot
Replace Extra Health with any situational green.

Mid Game

Imbues: Reach = 3, Duration = 3, Cooldown = 1, 2 or 3 (1 carry, 2 escape, 3 support)

Magnificent SKill build

Magnificent Build Description

(WIP) Early test build. Focus on bolts & assistant damage early then pivot late game into Echo Shard double rabbit CC to have huge teamfight impact while maintain good damage. Items are in order left to right, but buy as needed.